Satellite
Attackers
Destroy enemy satellite antennas or satellite reception control rooms.
Defenders
Prevent the enemy from destroying the satellite antenna or satellite control room.

Walls and walkable floors read from the collision mesh. Lighter floors lie higher, north is up. Each team’s spawns are read through a magnifying glass lying on the map: the number is your lobby slot, the line is the direction the game faces you. Callout names are the game’s own, spelled the way the game spells them, except where a player’s word is given instead.