Train
Attackers
Delay the departure of the enemy uranium transport train by destroying the train's power plant.
Defenders
Defend the train power plant from enemies.

Walls and walkable floors read from the collision mesh. Lighter floors lie higher, north is up. Each team’s spawns are read through a magnifying glass lying on the map: the number is your lobby slot, the line is the direction the game faces you. Callout names are the game’s own, spelled the way the game spells them, except where a player’s word is given instead.